Game Engineer
UK - West London
Hybrid
Contract
Our client is seeking a Game Engineer to join them for a 12-month contract working on low-level game engine development.
Responsibilities:
- Develop game engine plugins, Android APIs, and demos to support and enhance game development processes.
- Analyse mobile games to provide developers with valuable performance insights.
- Optimise the performance of game engines and AAA mobile games for improved efficiency and user experience.
- Support Developer Relations activities through technical talks, tutorials, and blog posts.
- Work on development for R&D projects focussing on improving game performance.
Required Skills & Qualifications:
- Proven experience in developing high-fidelity games using a commercial game engine, ideally with a focus on engine development.
- Strong proficiency in modern C++ and object-oriented design principles.
- Hands-on knowledge of game engine technologies and development pipelines, including graphics, physics, and collision systems.
- Experience with Android development tools such as ADB, Gradle, and related technologies.
- Extensive experience in performance optimisation, with strong skills in using profilers such as Perfetto and Streamline.
Deep understanding of performance-critical concepts such as cache coherency, branch prediction, and multithreading.
19003UBP
Software & Artificial Intelligence: | C++ Software |