Game Engineer

UK - West London
Hybrid
Contract

Our client is seeking a Game Engineer to join them for a 12-month contract working on low-level game engine development.

Responsibilities: 

  • Develop game engine plugins, Android APIs, and demos to support and enhance game development processes.
  • Analyse mobile games to provide developers with valuable performance insights.
  • Optimise the performance of game engines and AAA mobile games for improved efficiency and user experience.
  • Support Developer Relations activities through technical talks, tutorials, and blog posts.
  • Work on development for R&D  projects focussing on improving game performance.

Required Skills & Qualifications:

  • Proven experience in developing high-fidelity games using a commercial game engine, ideally with a focus on engine development.
  • Strong proficiency in modern C++ and object-oriented design principles.
  • Hands-on knowledge of game engine technologies and development pipelines, including graphics, physics, and collision systems.
  • Experience with Android development tools such as ADB, Gradle, and related technologies.
  • Extensive experience in performance optimisation, with strong skills in using profilers such as Perfetto and Streamline.
  • Deep understanding of performance-critical concepts such as cache coherency, branch prediction, and multithreading.

     

19003UBP
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